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AUCTION-BRIDGE 
COMPENDIUM 




COPYRIGHT DEPOSIT. 



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Copyrighted, 1910, by J. H. STEDMAN, 



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lochester, N. Y. 













€ CU276748 



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[HE General Rules of 
Bridge govern this 
game. Tricks, Hon- 
3j£^J ors, Chicane and 
Slams count the same, except as 
herein noted. The Novel counts 
are " Undertricks," "Bonus" and 
"Overtricks" and Rubber bonus- 
all scored in the honor columns, 
"Royal Spades" not permitted. 
30 points make a game. 

The dealer bids first: — the suc- 
cessful bidder, the player who out- 
bids all the others is called the 
"Declarer" and plays the hand; 
his partner becomes Dummy. The 



player on the left of the "Declarer" 
makes the opening lead. If both 
partners bid on the same prevail- 
ing suit or ' 4 no trumps 5 ' the one 
who bid it first is the Declarer. 

The dealer must bid — must de- 
clare to win the odd in something, 
if only " one spade ;" the next 
player on the left must bid higher, 
double or say ' ' content," and so 
on until all are "content" except 
the highest bidder, who then 
becomes the "declarer." Each 
player in turn may overbid his 
adversaries or his partner any 
number of times. Doubling re- 
opens the bidding to all. In like 
sums, the greater number of tricks 



prevails — " 3 clubs " outbid " 2 
diamonds " — ' i 3 hearts ' 9 outbid 
"2 no trump. 99 

Bidding or doubling out of turn 
gives adversaries the right to de- 
mand new deal. If your bid fails 
to overbid, you can be made to 
stand as if you had overbid in the 
suit you name ; as your act suggests 
conveying information illegally. 

The adversary at the left of the 
transgressor enforces the penalty 
for an underbid or for a bid or a 
double out of turn. 

When the Declarer wins as 
many tricks as he bid for or more, 
he scores as in bridge what he 
makes in tricks and honors. If his 



bid was doubled he scores in honor 
column 50 points for a "Bonus" 
for making good and 50 more for 
each trick won over the bid — each 
"Overt rick," and as in Bridge 
double trick values. If re-doubled 
100 points instead of 50 and quad- 
ruple trick values. 

To double and re-double is the 
limit. In a "one spade" bid the 
loss to the declarer's side is limited 
to 100 points for undertricks, 
whether doubled or not, unless his 
side has re-doubled. A double out 
of turn may enforce a new deal. 
A player cannot double his part- 
ner but can re-double his adver- 
sary's double. 



Doubling or re-doubling does 
not change honor values — it influ- 
ences only tricks, undertricks, 
bonus and overtricks. 

When the declarer fails to win 
as many tricks as he bid, neither 
side scores for tricks, but his oppo- 
nents get an " Undertrick " count 
of 50 points in their honor score 
for each declared trick he failed to 
make. If doubled, 100 for each, 
if re-doubled, 200 for each. 

Winners of the rubber add 250 
to their honor score. 

If the declarer revokes, his ad- 
versaries book 150 in honor score, 
irrespective of any other penalty 
in the game. If either adversary 



revokes, the declarer may score 
150 points or take three tricks from 
them to add to his own. Such 
tricks have full value in all counts 
except bonus in doubling. The 
revoke penalty is exempt from 
doubling. Partners cannot score 
anything except for honors or 
Chicane on a hand in which one 
of them has revoked. 



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THREE HANDED- 

Very Interesting. 



Regular Bridge and Auction 
rules govern except as noted: 

No partners — all against all. 
The declarer plays the hitherto 
concealed dummy — the other two 
play against him. Four games 
make a rubber or it ends when 
any player has won two. Each 
game gives 100 points honor score, 
to its winner ; each rubber 250 
points. 

A player doubling out of turn 
forfeits 100 points to each other 



player and the player who was 
doubled can elect whether or not 
the double shall stand. Each 
player gets honor score credit for 
the honors he holds, at usual 
values. Grand totals of each rub- 
ber tell the winner. 



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HOW TO SCORE FOR 
THE DECLARER. 

Same as in Bridge for tricks and honors 
when he makes good. 

Double trick values if doubled— Quadruple 
if re-doubled— and in addition a Bonus of 50 
honor points if doubled and 100 if re-doubled 
for fulfilling his contract and a like bonus for 
each overtrick he wins above his declaration. 



Adversaries never score in trick column 
but they get 50 honor points for each under- 
trick— each trick the declarer falls short on his 
bid— 100 if doubled— 200 if re-doubled. 

For revoke the adversaries get 150 honor 
points ; the declarer may score the same or 
take three tricks to add to his. 

Winners of the Rubber get 250 honor points. 



"D ALTON ON AUCTION BRIDGE 
gives 1 50 pages of instructive and 
interesting analysis of the game. 



Rochester Democrat & Chronicle Print, 



One copy del. to Cat. Div. 



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